Steam Workshop
Mods created for the game can be published to the Steam Workshop for other players to download. Follow these steps to publish a mod:
\Program Files (x86)\Steam\SteamApps\common\Transcendence
Use the following command line to compile your XML file:TransCompiler /input:{main-XML-file} /output:{TDB-file}
If your mod requires libraries, you will need to specify those TDBs on the command-line using the /entities
switch. For example:TransCompiler ... /entities:"MyLibrary1.tbd, MyLibrary2.tdb"
TransWorkshop /upload:{TDB-file}
If your mod requires libraries you can upload them as part of the workshop item with the following command:TransWorkshop /upload:{TDB-file} /libraries:"MyLibrary1.tdb, MyLibrary2.tdb"
NOTE: You must own the rights to a library to upload it. Do not upload libraries that you did not create without explicit permission. If your mod requires libraries included in DLC or a different mod, you can use the Steam Workshop controls to add a dependency.
coverImageID=
parameter on an extension to specify an image to use for the cover. For Steam, cover images should be 16×9 aspect ratio, generally 1920×1080. Other aspect ratios will be cropped to fit.